RealTime FX Artist

Department: Realtime

Glow Production is looking for Junior/Senior IN-ENGINE FX Artist to join our Realtime Department and to work alongside the FX department, who helps create all FX for our in-engine cinematic projects. As part of the Realtime FX team, you would work together with pre-rendered FX and in-engine FX artist to build your FX as well as playing a role of helping the team to build FX in-engine and push the quality of the in-engine effects.

Responsibilities:

  • Ability to create stylized and realistic effects for in-engine cinematic projects
  • Making sure the effects created are shaded and well implemented into the in-engine cinematic project.
  • Work within the FX team to create various solutions needed to create the targeted effects.
  • Keep FX Lead and Coordinators of Realtime department informed of your progress, changes and any issues faced.
  • Seek feedback from Leads and fellow Artist from the FX department to push the quality of FX.

Requirements:

  • In-depth knowledge of any of the following engines: Unreal and/or Unity
  • Knowledge of 3D software, like Houdini, Maya and After Effects
  • Scripting or other relevant technical skills are desirable.

What We Offer: 

  • A creative and friendly working environment, with well-equipped facilities and resources. 
  • A big family with various talented artists strive to create high-end CG contents. 
  • Personal growth and experience gaining with varied project styles. 
  • Able to learn from experienced coworker and leads to improve technical and creative skills. 
  • Opportunity to work on internationally acclaimed titles and challenging projects.