Character Artist

Department: Modeling

Glow Production is looking for modeling artist who has great expertise in character and creature modeling and texturing. Artist is responsible for modeling, retouch and texturing for cinematic and in-game projects.


  • Work on character / creature modeling in projects, and able to collaborate and work with other artists on certain tasks.
  • Good communication skills with team, producer/coordinator, as well as other departments.
  • Able to produce high quality modeling of characters and creatures, including styles from photorealistic, stylized, to cartoony styles.
  • Has advanced knowledge and skills in Maya, Zbrush, Substance Painter & Designer, Marvelous Designer, other software knowledge is a bonus.
  • Strong artistc sense and understanding in anatomy, form, structure and basic art fundamentals.

What We Offer: 

  • A creative and friendly working environment, with well-equipped facilities and resources. 
  • A big family with various talented artists strive to create high-end CG contents. 
  • Personal growth and experience gaining with varied project styles. 
  • Able to learn from experienced coworker and leads to improve technical and creative skills. 
  • Opportunity to work on internationally acclaimed titles and challenging projects.