Environment Artist
Department: Modeling
We are looking for modeling artist who has great expertise in environment and assets modeling and texturing. Artist will be involved in cinematic environment creation, as well as in-game assets modeling.
Requirements:
- Able to work with the environment modeling team to create required environments for pre-rendered cinematics.
- Good communication skills with team, producer/coordinator, as well as other departments.
- Able to work with efficient workflow, and open to exploring new methods for different challenges.
- Has advanced knowledge and skills in Maya, Zbrush, Substance Painter, other software knowledge is desirable.
- Strong artistic sense and understanding in art direction, visual style, story, and atmospheres of different projects.
What We Offer:
- A creative and friendly working environment, with well-equipped facilities and resources.
- A big family with various talented artists strive to create high-end CG contents.
- Personal growth and experience gaining with varied project styles.
- Able to learn from experienced coworker and leads to improve technical and creative skills.
- Opportunity to work on internationally acclaimed titles and challenging projects.