Environment Artist

Department: Modeling

We are looking for modeling artist who has great expertise in environment and assets modeling and texturing. Artist will be involved in cinematic environment creation, as well as in-game assets modeling.

Requirements:

  • Able to work with the environment modeling team to create required environments for pre-rendered cinematics.
  • Good communication skills with team, producer/coordinator, as well as other departments.
  • Able to work with efficient workflow, and open to exploring new methods for different challenges.
  • Has advanced knowledge and skills in Maya, Zbrush, Substance Painter, other software knowledge is desirable.
  • Strong artistic sense and understanding in art direction, visual style, story, and atmospheres of different projects.

What We Offer: 

  • A creative and friendly working environment, with well-equipped facilities and resources. 
  • A big family with various talented artists strive to create high-end CG contents. 
  • Personal growth and experience gaining with varied project styles. 
  • Able to learn from experienced coworker and leads to improve technical and creative skills. 
  • Opportunity to work on internationally acclaimed titles and challenging projects.