Motion Capture
  • Talents casting
  • Performance Capture
  • Props making (Guns, Swords & Vehicles)
  • Facial Capture (Faceware, Metahuman)
  • 3D Scanning
  • Virtual Camera
Co-Development
  • In Game Cameras
  • In Game Animation / Mocap
  • In Game Cinematics
  • In Game Conversations
  • In Game Assets
  • Preproduction Support
  • Concept & Key Art
  • Storyboards & Animatics
  • In Game Lighting
  • Personnel Deployment