Client: Lilith Games
Contribution: pre-production (colorkey, matte painting), production (character model up-res, background & props model, rig, animation, CFX, VFX, light & comp), editing
Production Timeline: 2 months
UNREAL ENGINE 5
L&C Supervisor: Ow Tar Hoay
Art Director: Lee Ting En
Producer / Project Manager: Angel Lim
Department Coordinator: Chua Yi Yang, Eson Chong, Josie Lim, Tan Huan Ngee, Wong Chee Ting
Editor: Tan Yik Ying
Concept Artist: Lee Ting En (lead), Tee Fu Yuan
Color Script Artist: Lee Ting En (lead), Eugene Low, Qiu
Matte Painting Artist: Lee Ting En (lead), Crystal Leaw, Ng Shi Wei, Qiu, Tan Mei Shan, Tee Fu Yuan
Character Artist: Chong Man Lok (lead), Lee Zi Xian, Minie Onn, Nicholas Cham, Ng Boon Chien, Rafael Chew, Sam Loo, Tan Chee Kai, Teo Cai Wei
Environment & Prop Artist: Tracy Chung (lead), Bros Chan, Ian Lau, Louis Tan, Lu Koh Eng, Oo Kang Yong, Renae Chuah, Wong Zhun Ming
Rigging Artist: Sam Lai (lead), Adit Deshar, Aldo Aldrich, Kerziah Tan, Lui Kit Fai, Ng Chee Keong, Sandesh Chakradhar, Saroj Karki, Tan Kuan Sian
Technical Artist: Loke Winson
Animation Artist: Lai Kok Fai (lead), Adrian Phang, Bernard Tang, Chong Chan Keen, Darren Yau, Fu Li Qing, John Kheng, Lee Jia Seng, Ng Chek Sin, Roxas Wong, Shen Hai Qin, Wilson Lim, Zhong Mao Hui
Hair Simulation Artist: Sylvia Choy (lead), Chen Yi Yan, Rex Lee, Sonia Seow
Cloth Simulation Artist: Mah Teng Siang (lead), Emma Im, Kristen Erika, Nur Athirah, Chew Chi Ming
2DFX Artist: Koo Kok Hoong, Lim Ming Siang
UE VFX Artist: Hor Siew Ching (lead), Eloo Chung, Evan Yap, Isaac Gonzalez, Koo Ke Nee, Samuel Fu, Teoh Khai Jie
UE Light & Comp Artist: Tan Zi Xian (lead), Goh Yi Chun, Leong Yie Yin, Low Qinyu, Mok Siu Kei, Shio Soon You, Yeoh Jo-Win, Yong Bing Yaw